Hey There, I'm Quinn Biesinger, an Industrial Designer with over 13 years of expertise in crafting physical products and the immersive experiences surrounding them. From designing baby products, toys and smart home devices, I've honed my skills across diverse industries, successfully launching over 80 products worldwide throughout my career.
My journey with Stack City began over a decade ago while I was in design school. The idea stemmed from my deep-seated passion for creating, designing, building, and board games.
During countless game nights, I observed a fascinating behavior among players: they often engaged in little side games while waiting for their turn. Whether constructing towns with the pieces from Settlers of Catan or strategically positioning their armies in Risk, players seemed to relish in the creative process. However, once their turn came, the game dictated how and where to place those pieces, disconnecting them from the imaginative building process.
This observation sparked an idea: what if this side behavior of the players became the actual game? What if players could immerse themselves in the creative process of building a city, with each game session crafting a unique urban landscape filled with emotional depth and creative possibilities?
Thus, Stack City was born—a game where players construct and shape their own cities, each game creating a new and vibrant metropolis. Over the course of 14 years, I've diligently worked on refining this concept, often picking it up and putting it down, never quite reaching the finish line. January 2023 marked a turning point. Unable to shake my fixation on the game and its potential, I made a commitment to bring Stack City to life once and for all. After a couple years of relentless dedication, countless prototypes, and rigorous playtesting, I'm thrilled to say that Stack City is ready for Kickstarter.